C++ Programming

Changing lives, businesses, and nations through talent transformation in digital technologies.

  • Course Language Hindi & English
  • Duration 3-4 Months
  • Review
    (4.5)
Line Shape Image
Line Shape Image

Short Overview

C++ is a cross-platform language that can be used to create high-performance applications. C++ was developed by Bjarne Stroustrup, as an extension to the C language. C++ gives programmers a high level of control over system resources and memory. The language was updated 4 major times in 2011, 2014, 2017, and 2020 to C++11, C++14, C++17, C++20.

  • Topics important for C++
  • History of C++
  • Why C++ is called as C++?
  • Why C++?
  • Types of C++/Flavors of C++
  • Important Differences in flavors of C++
  • Compilers and IDEs used for C++
  • Syntactical Differences between C & C++
  • Important Vocabulary in C++
  • What is Cascading?
  • Manipulator
  • Another Important point in C++
  • return type of main () in C and C++
  • A simple program in C, Classic C++ and in Modern C++
  • Introduction to Object Oriented Programming
  • difference between procedure-oriented programming and in Object oriented programming
  • Procedure oriented way for designing a project
  • Object oriented way for designing a project

  • What are objects in object-oriented programming?
  • Self-Explanatory Examples for demonstrating the object
  • How do we create an object?
  • Explanation on Classes and Objects
  • Access Specifiers in C++ and Important Points
  • General Syntax of declaring a class
  • Practical Example for explaining to create classes and it's objects
  • Scope Resolution Operator
  • Syntax of defining member function
  • Syntax of calling a member function
  • What will happen in memory when we will create object of the class?
  • A programming Challenge in OOPs
  • Few Assignments Questions
  • Relationship Between C++ and OOPs
  • Terminologies used in C++ and OOPs
  • Types of Member Functions
  • Classification of Programming Languages According to OOP
  • Three Pillars of OOPs
  • Polymorphism
  • Advantage of Polymorphism
  • Inheritance
  • Encapsulation
  • Creating Parametrized Member Functions
  • How many ways are there in C++ to initialize data members of the class
  • Few Assignments

  • Constructor
  • The Default Constructor
  • Creating Parametrized Constructors
  • A practical explanation with a programming challenge

  • Function Overloading
  • Special Points related to function overloading
  • Why we can't overload functions, just on the basis of their return types?
  • What is the benefit of overloading?
  • Does overloading really exist?
  • Constructor Overloading
  • Assignment Question
  • Copy Constructor

  • Reference Variables
  • Syntax of Reference variable
  • How can we see the actual address of a reference variable?
  • Do reference variable really share the address of the variable they refer?
  • Pointer v/s Reference Variable

  • Argument passing in C++
  • Pass by Value
  • Pass by address
  • Pass by reference using reference variable
  • practical examples
  • Assignment questions

  • Copy Constructor
  • Practical Examples of Copy Constructor
  • Some Exercises on Copy Constructor
  • How many Types of Constructors are there?

  • Default Function Arguments
  • What is Default Function Arguments?
  • Restriction on Default Function Arguments
  • Examples of Default Function Arguments
  • Restriction on Default Function Argument Call
  • ✓ Examples of Restriction on Default Function Argument Call
  • Avoiding Constructor Overloading with the help of Default Parametrized constructor

  • Destructor
  • What is a Destructor?
  • When is the destructor called?
  • Can we say that a destructor destroys object?
  • A program to demonstrate working of a destructor
  • Constructor v/s destructor
  • A practical example which shows the importance of destructor
  • Introduction to member function getline ()
  • Syntax of getline ()
  • How cout deals with pointer

  • Introduction to Modern C++
  • What is Modern C++
  • Little history of C++ 11/14/17
  • Which Compiler Supports C++17
  • Modern C++ Features
  • Important differences between standard C++ and C++11/14/17
  • What is a Namespace?
  • Important points to remember
  • Namespace std
  • practical example of using namespace
  • New Data types in modern C++
  • The Auto Keyword
  • New Ways of initialization
  • in class initialization
  • range based for loop
  • practical implementation of all new features

  • using the keyword static
  • What is static in C language?
  • few assignments regarding static in C language
  • Using static in C++
  • What are "static" data members?
  • non-static v/s static
  • Assignments Questions
  • Syntax of call (non-static member function)
  • Syntax of call (static member function)
  • static member functions
  • Assignment questions

  • using the keyword "inline" or using "inline" functions
  • What are inline functions
  • Important points to remember regarding inline functions
  • Types of "inline" functions

  • The "this" Pointer
  • what is "this"?
  • What is the data type and size of "this"?
  • Accessing object members using "this"
  • The for loopIntroduction to Pycharm
  • Benefits of using "this"
  • benefits of "this"
  • practical example of using this

  • using the keyword "const"
  • What is const
  • Points to remember with "const"
  • Places where "const" can be used
  • pointer to "const"
  • Do we have any other way of declaring pointer to const ?
  • "const" pointer
  • Points to remember
  • using "const" pointer to "const"
  • uses of "const" keyword
  • "const" function argument
  • "const" data member
  • using the keyword "const"
  • Points to remember about "const" data members
  • What is Initializer List?
  • "const" Member Function
  • "const" Objects

  • Passing Object as argument to member functions
  • why do we have to pass object as argument to member function ?
  • In how many ways can we pass an object as argument?
  • Passing Object by value
  • Passing object by address
  • Passing object by reference

  • Friend Functions
  • A program to demonstrate how to use a friend function?
  • Assignment question
  • A function being friend of 2 classes
  • Friend Classes
  • Adding 2 objects of a Class
  • Adding 2 objects using friend functions

  • Operator Overloading
  • What is Operator Overloading?
  • Techniques of Overloading Operators
  • Syntax of Overloading Operators
  • A program to Overload Unary Operator ++ (pre increment) as Member function
  • Overloading Post Increment Operator
  • Important Points about the Post Increment Operator
  • Overloading Operator ++ (Pre-Increment) as friend function
  • few assignments question
  • Overloading of Binary Operators
  • Overloading Operator + as member function
  • Overloading Operator + as Friend Function
  • Overloading Relational Operators
  • Assignment questions
  • Rules regarding operator overloading

  • Dynamic Memory Allocation
  • Dynamic Memory Allocation in C
  • Dynamic Memory Allocation in C++
  • Syntax of "new"
  • Syntax of "delete"
  • Assignment question
  • Creating Dynamic Objects
  • Array of Dynamic Objects
  • Dynamic Constructor and Dynamic Destructor

  • Inheritance
  • What is the benefit of inheriting a class?
  • Types of Inheritance
  • Syntax of inheriting a class
  • Example of single inheritance in "public" mode
  • What is "protected"?
  • Binding
  • Types of Binding
  • What is Function Overriding?
  • Accessibility rules of base class members in "public" mode of inheritance
  • "protected" mode of inheritance
  • Accessibility rules of base class members in "protected" mode of inheritance
  • "private" mode of inheritance
  • Accessibility rules of base class members in "private" mode of inheritance
  • Multilevel Inheritance
  • Multiple Inheritance
  • What is Ambiguity Error?
  • Solving Ambiguity Error
  • Behavior of Constructor and Destructor in Inheritance
  • Calling of Base class Parametrized Constructor in Inheritance
  • Constructor calling in Multilevel Inheritance
  • Hierarchical Inheritance
  • Hybrid Inheritance
  • What is virtual in C++?

  • Polymorphism (Run Time Polymorphism)
  • Thumb rule of inheritance
  • Late Binding using "virtual"
  • Virtual Functions and Multilevel Inheritance
  • How Compiler Internally Handles Virtual Functions
  • What is the size of an object in C++?
  • A practical use of Virtual Functions
  • Pure Virtual Functions
  • Why Compiler creates a default constructor?
  • Why can't we declare constructor as virtual?
  • What will happen if we declare our own constructor in a class with Virtual Function?
  • Why early binding is fast while late binding is slow?
  • Why a pointer of base class cannot access new functions added by the derived class, even though it is pointing to the derived class object?
C++ Programming Lecture - 1.1 Preview
C++ Programming Lecture - 1.2 Preview
C++ Programming Lecture - 1.3 Preview
C++ Programming Lecture - 2.1 Preview
C++ Programming Lecture - 2.2 Preview
C++ Programming Lecture - 3.1 Preview
C++ Programming Lecture - 3.2 Preview
C++ Programming Lecture - 3.3 Preview
  • System With Minimum I3 Processor Or Better
  • At Least 4 Gb Of Ram

Ready to kick-start your career?

Join Us Now Join Us Now
Shape Image
Shape Image